Thorsteinsen, Kjærsti; Vittersø, Joar; Svendsen, Gunnvald Bendix (Journal article; Tidsskriftartikkel; Peer reviewed, 2014)
The main objective of this pilot study was to test the effectiveness of an online, interactive physical activity intervention that also
incorporated gaming components. The intervention design included an activity planner, progress monitoring, and gamification
components and used SMS text as a secondary delivery channel and feedback to improve engagement in the intervention content.
Healthy adults ...